the-pi-guy said: Here's Why Supermassive didn't make Until Dawn 2 One employee, for instance, told us, "The Quarry team was originally Until Dawn 2 working with Sony. And Sony basically paid for them to be making this for them as a prototype. Then once the prototype was done, Supermassive turned around and said, 'We're going to shop this around and see if anyone else wants it", which was kind of the final nail in the coffin of any relationship with Sony. They ended up getting picked up by Google who funded it for years." If this is true, I would imagine that the big issue is that Google swooped in, paid overly big bucks for Stadia, and then pulled out later. |
The 2 accounts even if different paint it as Supermassive in the wrong and perhaps a little greedy and ended up damaging themselves.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."