Shtinamin_ said:
Why would it seem unrealistic? FY 2022 vs FY 2023 Q1 (Apr-June): 3.43M vs 3.91M (+114%) FY 2022 vs FY 2023 Q2 (July-Sept): 3.25M vs 2.93M (-10%) FY 2022 vs FY 2023 Q3 (Oct-Dec): 8.22M vs 5.72M (-32%) FY 2022 (2023) vs FY 2023 (2024) Q4 (Jan-Mar): 3.07M vs Hasn't happened yet but guestimate of -30%, 2.15M (195k in Japan as of Jan 21 2023) We can see that Nintendo is starting to decline in the -30% range, and that -30% stays throughout the fiscal year (FY). Based on this assumption, we can make a prediction. I will use FY 2022 Q1 as my base for FY 2024 Q1 because FY 2023 Q1 had Legend of Zelda: Tears of the Kingdom. Lifetime Sales Predictions Switch: 160 million (was 120 million, then 140 million, then 150 million) PS5: 130 million (was 124 million) Xbox Series X/S: 54 million (was 60 million, then 57 million) |
After the slowing phase start it usually drops more every year, but let's see if Switch will manage a fantastic 30% drop for the 8th year (not impossible of course, and well bigger than any year of X1 and series I think).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."