shikamaru317 said:
RE Engine games tend to not be overly hardware intensive from what I have seen, there were far more graphics intensive games released last year than Res 4 Remake, including Starfield and Alan Wake 2. Res 4 Remake can be ran at 1080p Ultra settings minus ray tracing on a $200 GPU with average FPS over 60, and even with RT on you can run at 1080p, ultra settings, 60 fps on a 3060 or a 2070 Super. RE Engine games also tend to have FSR support as well as RE Engine's own built in checkerboard rendering mode, either of which you can use to boost framerate significantly with only a minimal visual impact. Dragon's Dogma 2 will likely be a bit more graphics intensive than RE4 since it is open world, but I would imagine even on a 2018 PC you should at least be able to manage a mix of medium and high settings with FSR performance mode on, maybe even straight high settings and FSR balanced mode. What 2018 specs do you have? |
Yeah that's a good point. I should be more concerned about Hellblade 2 lol. UE5 games so far have proven to be absurdly power hungry and not as optimized as you would like.
I've been rocking a Ryzen 2700X with an RTX 2080 OC since 2018. My SSD shows I've written over 8TB of data over the years Not that bad overall but having only 8GB of VRAM is proving to be a crutch with modern games. I may make the switch to Radeon for my next build just to have more VRAM lol
You called down the thunder, now reap the whirlwind