By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Eric2048 said:

The Elder Scolls III: Morrowind was this for me. The slow movement, the dice roll combat system the devs didn't bother to properly explain which resulted in me dieing repeatedly, the sometimes vague directions which sometimes had me searching in the completely wrong location for a specific npc, and the unmovable npc's that prevented me from just walking through a damn corridor. All these things just made me drop the game initially.

About a month later I came back to the game. And started a new character with a different class. Chose the bonus in character creation that made me move a little faster. Got a better understanding of the combat system and how the agility Stat worked. And had a grand adventure. The Main Quest in this game is probably one of the most memorable experiences I've had in gaming. And the setting feels very unique among rpg's. and there's is more freedom to do what you want.

With that said I can definitely understand why this game would be a turn off to many people. Some of the gameplay elements feel really outdated. And if there's any game that could use a modern Remake it's this one.

But even so this game feels like a one of a kind experience.

I was so glad to read this. I had a very similar experience, especially with combat. I died A LOT at first.

Once I finally wrapped my head around all the rules and mechanics, I loved every minute with the game.