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chakkra said:
Mnementh said:

Yeah, I tried it on Xbox and it crapped out multiple times, sometimes even crashing the console. It autosaves very generously, so nothing is lost, still annoying. The feeling I get (and I got a similar feeling from Craftopia as well), is that the general gameplay loop is enticing (well, it is the loop from Rust, Valheim, Ark etc. so no wonder), but the game lacks polish and the coding skills of Pocketpair is pretty bad. Which also explains why it isn't on PS5, I doubt that MS has paid anything at the devs, because until three days ago they were a crappy indie dev lacking success, now they are only a crappy indie dev. This is frustrating, as the game is so close to being pretty good, as the gameplay loop works. Maybe with this success they can hire a few good coders.

So.. you think they put their games on Gamepass just because they like it?

Looking at the recent Game Pass deals MS has done with Indie devs (Tunic, Death Doors, Vampire Survivors, Power Wash Simulator, Scorn, Lies of P, Atomic Heart, etc) indeed doesn't look like MS is interested in paying extra money for full exclusivity, so I agree with you on that one, but then again, none of those games blew up like this one, so it remains to be seen if: 1) The viral success of this game sparked MS's interest enough to make an offer, and 2) If the devs will accept whatever amoun t Microsoft might offer; I mean, their value in the market has just skyrocketed so it would have to be a pretty sizeable amount.

But regardless, the developers already said that they will consider a PS5 port in the future so, even if they start working on it today, it will not come to playstation anytime soon.