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Seems Pierre is doing great stuff for 343 internally too, Tashi and Sketch saying it's the most excited they've been for the future of Halo and spirits at the studio are high, along with hiring back in force and multiple projects in development, seems like Pierre has really turned things around in numerous ways but do they move forward with Slipspace or Unreal Engine.

My sneaking suspicion is that 343 ported Halo to Unreal Engine a lot easier than expected so 343 decided to scrap Tatanka and instead move straight onto the next core Halo in co-development with Certain Affinity on Unreal Engine and full steam ahead on that, instead of a spinoff focused largely about Battle Royale which is a bit too late to the scene.

Last edited by Ryuu96 - on 19 January 2024