I'm sort of a quasi-lapsed Nintendo fan so maybe I'm not the best one to speak on the matter. Even though GameCube is referenced in my name haha. I guess I'm more of an oldschool Nintendo fan :P
But this was pretty much true for the first half of my life, though in fairness my dad was somewhat strict with gaming and only let me have one console per generation, so I just always picked Nintendo b/c they were, at that time for me anyway, the best. I did play a bit on PC but other home consoles were exclusively the realm of friends and family until I was about 18 years old.
Then that changed in 2004 when I got Dreamcast and 2005 when I got Xbox 360 soon after. Now I play Xbox and third party/indie stuff far more than Nintendo, but still have a Switch, which is my defacto handheld console to play while watching TV. And I play a bit of PC still but mostly that's reserved for RTS and isometric ARPG type stuff like Diablo. The only consistant is I never really got into the PS stuff.
But going beyond the personal anecdote - I think Nintendo ironically draws from two very distinct but similar groups (in terms of purchasing habits) - devoted hardcore fans that don't expand much beyond their library, AND a more casual/younger/female demographic that ALSO doesn't expand much beyond their stuff, or if they do it's mobile gaming. So their target audience I think sticks more to Nintendo 1st and 2nd party software compared to others. But for my money there are certain genres and styles/traits that they just don't fulfill (RTS, FPS, WRPG, MMO, edgier and flasiher titles) and you still can't find nearly as much on Nintendo consoles compared to others, even with the Switch's massive library. So Nintendo gamers who want to get serious about expanding their horizons will probably want to eventually branch out at least a bit. I know I did .
Last edited by DarthMetalliCube - on 16 January 2024
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