haxxiy said:
Biggerboat1 said:
1) Wouldn't the likleyhood be that backwards compatibility would be no-go if they switched GPU manufacturer anyway? Are there recent examples of BC between consoles that don't share the same manufacturers of CPU/GPU? Nintendo moved from AMD to nVidia for Switch and it couldn't play (digital) Wii U games, whereas Wii U / Wii were BC with their predecessors. I realise game format also plays a role in BC, but that wouldn't stop Switch playing digital Wii U games. I also realise that if emulating, you need more headroom between consoles than Switch has over Wii U, due to going from traditional home console to hybrid... |
Microsoft did it with both the Xbox 360 and the Xbox One, though it took a few years in either case. Also Sony, but they would include past-generation hardware to do it. Not exactly a cheap proposition nowadays or even 15 years ago, when they stopped it. |
Asked & answered - thanks!
Personally I think I'd prefer Nintendo to take the risk and implement DLSS. Especially as the likel
yhood is that they'll stay with nVidia (the big 3 seem to stay with their previous gens manufacture more often than not in the recent era).
The benefits of DLSS at low res over FSR, outweigh the potential cons/risks, but that's just me.