By using this site, you agree to our Privacy Policy and our Terms of Use. Close
haxxiy said:
Biggerboat1 said:

1) Wouldn't the likleyhood be that backwards compatibility would be no-go if they switched GPU manufacturer anyway? Are there recent examples of BC between consoles that don't share the same manufacturers of CPU/GPU? Nintendo moved from AMD to nVidia for Switch and it couldn't play (digital) Wii U games, whereas Wii U / Wii were BC with their predecessors. I realise game format also plays a role in BC, but that wouldn't stop Switch playing digital Wii U games. I also realise that if emulating, you need more headroom between consoles than Switch has over Wii U, due to going from traditional home console to hybrid...

Microsoft did it with both the Xbox 360 and the Xbox One, though it took a few years in either case.

Also Sony, but they would include past-generation hardware to do it. Not exactly a cheap proposition nowadays or even 15 years ago, when they stopped it.

Asked & answered - thanks!

Personally I think I'd prefer Nintendo to take the risk and implement DLSS. Especially as the likel

yhood is that they'll stay with nVidia (the big 3 seem to stay with their previous gens manufacture more often than not in the recent era).

The benefits of DLSS at low res over FSR, outweigh the potential cons/risks, but that's just me.