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Conversations with third parties revealed how difficult it is to recover the current huge development costs with an install base of 100 million units, as even porting titles to Xbox consoles and PC doesn't help all that much.

Relevant, Lol, a console only focus is on its way out, Imho (further push into Mobile and PC) and this will sometimes extend to supporting other platforms not deemed direct competitors (I.E. Switch) for games which have underperformed (I.E. Hi-Fi Rush).