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Jubilee in Bayonetta 1. Platinum def saw DMC4's big statue fight and said we can do that but better. I love DMC4 but yeah that fight was kinda ass. Jubilee is fun and more creative. Too many games when a boss is building-sized, you just stand on a platform and avoid long slow sweeping arm attacks until the arm or whatever stops for a few seconds and you mash on it. This trope goes back to the 16-bit era. Even on Genesis with games like Mazin Saga Mutant Fighter. Even Astral Chain did this..ugh. For as much as I loved it. Soulstice made this error. So yeah Jubilee was fun and took a different approach.



Bite my shiny metal cockpit!