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Tuesday news, part two:

Armored Core 6 is adding ranked matchmaking like it's no big deal (it is) and it'll be arriving tomorrow, along with new parts and PvP maps
https://www.pcgamer.com/armored-core-6-is-adding-ranked-matchmaking-like-its-no-big-deal-it-is-and-itll-be-arriving-tomorrow-along-with-new-parts-and-pvp-maps/
Armored Core 6 just joined this year's surprising avalanche of quality-of-life updates and out-of-the-blue patches: like Baldur's Gate 3 adding a whole new epilogue and difficulty mode, or Cyberpunk 2077 finally making good on its promises of a working public transport system.
This one in particular will have FromSoftware's PvP community in a buzz, though: AC6 is getting ranked matchmaking.
As announced on the Bandai Namco Entertainment America YouTube channel today, Armored Core 6 will have ranked matchmaking effective tomorrow. This'll add a new PvP ladder, customisable nameplates, parts, and maps to the game—alongside a silo of balance changes.
>> And the best part is that this article is from yesterday, so this will happen today.

Baldur's Gate 3's charming devil Raphael now has seven different endings
https://www.pcgamer.com/baldurs-gate-3s-charming-devil-raphael-now-has-seven-different-endings/
Picking a favourite Baldur's Gate 3 character is a bit like picking your favourite limb, but there's little question that the best villain in Baldur's Gate 3 is Raphael. The smooth-talking trickster cambion is as charming and charismatic as he is utterly, incontrovertibly evil, such that you kind of want to do what he asks of you even though it's clearly the worst idea ever.
(...)
"There's actually seven Raphael endings now," Smith said in an interview with IGN. "We added a whole bunch more. So he'll talk a little bit more about his plans. I'm really worried of spoiling too much."

James McCaffrey, the voice of Max Payne, has died
https://www.pcgamer.com/james-mccaffrey-the-voice-of-max-payne-has-died/
Max Payne and Alan Wake voice actor James McCaffrey has died after a battle with cancer, according to a TMZ report. He was 65.
McCaffrey's death was initially revealed by actor Kevin Dillon, who paid tribute to his "best friend" in an Instagram post. After some confusion about whether it was actually the actor who had died, TMZ confirmed the report.

Alan Wake 2 director says Remedy's confidence in the game was boosted by Everything Everywhere All At Once
https://www.pcgamer.com/alan-wake-2-director-says-remedys-confidence-in-the-game-was-boosted-by-everything-everywhere-all-at-once/
Alan Wake 2 certainly isn't afraid to be weird, whether it's letting you change the layout of a level at the press of a button, or suddenly turning into a full-blown musical. Making a game so wilfully out there must be a nerve-wracking experience, however, as you've got no idea whether your kooky ideas are going to land with the audience. Yet according to Alan Wake 2's creative director Sam Lake, Remedy's belief in the game was boosted during development by a film that is equally weird and brilliant.

This mind-blowingly open-ended RPG might be the next Baldur's Gate 3: 'If you have the patience, you could wipe out an entire town by just turning everyone against each other'
https://www.pcgamer.com/this-mind-blowingly-open-ended-rpg-might-be-the-next-baldurs-gate-3-if-you-have-the-patience-you-could-wipe-out-an-entire-town-by-just-turning-everyone-against-each-other/
Unforetold: Witchstone was maybe the biggest surprise for me at our PC Gaming Show: Most Wanted showcase. The Spearhead Games CRPG almost evokes Larian's first Divinity: Original Sin game in its presentation, but instead of pursuing cinematic RPG production values, Witchstone is like an alternate evolutionary path emphasizing the construction of an open-ended, RPG sandbox.

Iron Lung dev responds to accusations that he's only doing this for the money: 'Yes ... I make games for a living'
https://www.pcgamer.com/iron-lung-dev-responds-to-accusations-that-hes-only-doing-this-for-the-money-yes-i-make-games-for-a-living/
Iron Lung, an indie horror game so popular it's getting a movie adaptation starring Markiplier, has raised its pricing on Steam to $8 (£6.70), a price hike of two whole dollars. For some reason, this has upset people to the point where the game's developer David Szymanski felt the need to respond.
In a thread on Twitter (thanks, IGN) Szymanski writes: "Iron Lung's price went up because the game is worth $8 so I want to charge $8, because I want to earn more money," adding that people who still had a problem with it could "go pirate it or something idc."
>> I understand working for a living, but it's hard to justify raising the price of an already released game just because it has become popular. This could hurt the developer in the future.

Obsidian pitched doing a Fallout: New Vegas but for The Elder Scrolls, Bethesda said nah we're good thanks
https://www.pcgamer.com/obsidian-pitched-doing-a-fallout-new-vegas-but-for-the-elder-scrolls-bethesda-said-were-good-thanks/
Developer and writer Chris Avellone, formerly of Interplay and Obsidian Entertainment, has recently been musing on Twitter about some of the roads not travelled during his time at the latter studio. One of Avellone's biggest credits is his work on Fallout: New Vegas, regarded by some as the finest 3D Fallout and the closest in spirit to the original isometric games, and—as spotted by GamesRadar+—he says after that Obsidian wanted to do the same: but for The Elder Scrolls.
>> Well, of course they said no. They didn't want someone else to make a better Elder Scrolls than them!



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.