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aTokenYeti said:

Seems almost unbelievable to me that ratchet and clank didn’t make money. How many copies do they have to sell to get past break even and into profitability?

The AAA games industry is not in a good place, in my opinion.

Like 4 million copies would’ve been more than enough to place Rift Apart into profitability. It did release just like 7 months after the launch of the PS5 though.