G2ThaUNiT said:
I’m not entirely sure what kind of benefit Ray Tracing could have to a 2.5D fighter lol. Bump in resolution and graphic fidelity for sure though! I’m keeping my fingers crossed for a DKC announcement to coincide with the franchises 30th anniversary and the new DKC expansion at Super Nintendo World. |
It can do a lot.
Especially with subsurface scattering on characters to really make them pop on-screen.
Smash actually relies rather heavily on baked Global Illumination and point lights, moving it to a fully ray traced pipeline would do wonders... Especially when you take a look at the massive amount of effects that can occur at once which offer no real bounce lighting on stage assets.
4k resolution *has* to happen to ensure the image is clean and crisp.
--::{PC Gaming Master Race}::--