By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Shinobi-san said:

Not sure why others are not concerned. But something is definitely up.

Been saying this for a while now - a lot of PS gamers have bought into the PS ecosystem specifically for games that come from PS Studios. We have almost nothing announced - with Insomniac churning out games almost yearly or bi yearly. Bluepoint, Team Asobi, Bend Studio, Sucker Punch and Naughty Dog have all had major releases 3-4 years ago. Some might say it takes that long to produce a AAA game, which I would agree with but if many of the games coming are sequels I would say the 4 year+ dev cycle is not okay. Regardless we have nothing announced for 2024, so if games are arriving in 2025 that would be a 4-5 year wait between releases. Are we really saying it should take 5 years to make a new Astrobot game???

There could be many reasons for these delays and excessively long dev cycles. Scope creep, multiplayer/live service focus, creative differences with regards to which IP to invest in etc. Either way Sony is clearly doing something right with Insomniac and something wrong with the rest in terms of game development efficiency. At the rate we are going Insomniac alone would have put out Miles Morales, Ratchet and Clank, Spiderman 2 and potentially Wolverine - before Suckerpunch releases Ghost of Tsushima 2. If you don't see anything wrong with that then I don't know what to say.

Most of the sequels have already been released though. God of War Ragnarok, SpiderMan 2, Horizon Forbidden West, Gran Turismo 7, Ghost of Tsushima is the only one we're waiting for. 

PixelOpus getting shut down, and Naughty Dog encountering some struggles with their live service endeavors, took a lot out of Sony's 2024 lineup. I'll start getting concerned if 2025 is looking light, but that year is primed for a lot of big releases from PlayStation Studios.