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Mar1217 said:
Hynad said:

That’s revisionist history. Many games had verticality in their open world design long before those 2 games.

Appart from a big maybe on GTA V. I'd be happy to hear which game adopt a strong vertical design in their open world prior to the XCX and BOTW.

Flight Simulator 1 in 1979 ;)

Far Cry, Crysis, Just Cause, Infamous, Prototype, Spiderman, Dark Souls, Minecraft, Assasin's Creed, Sunset Overdrive.
Not sure what you mean by strong vertical design, World of goo? :)