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The news, part two:

CD Projekt Red now has more than 300 developers working on The Witcher 4
https://www.pcgamer.com/cd-projekt-red-now-has-more-than-300-developers-working-on-the-witcher-4/
Last we heard something really concrete on the next Witcher game, it was in pre-production—that was what CD Projekt Red said about The Witcher 4, codename Polaris, back in early 2022. That's definitely not the case anymore judging by CD Projekt's latest earnings report, which shows that around half the studio's developers are now working on the Witcher sequel.

Rockstar veterans Michael Unsworth and Lazlow Jones have joined Dan Houser's new studio
https://www.pcgamer.com/rockstar-veterans-michael-unsworth-and-lazlow-jones-have-joined-dan-housers-new-studio/
Rockstar co-founder Dan Houser left the studio in 2020 and founded a new operation in 2021 called Absurd Ventures. It turns out that he's brought some heavyweight former Rockstars with him to the new gig: As noted by French site Begeek (via Stephen Totilo), Rockstar's former vice-president of writing Michael Unsworth joined in October as Absurd Ventures' head of story and creative management, and former writer and producer Lazlow Jones is onboard as executive producer.

In 2 days, the PC Gaming Show: Most Wanted will reveal the 25 most anticipated upcoming PC games
https://www.pcgamer.com/in-2-days-the-pc-gaming-show-most-wanted-will-reveal-the-25-most-anticipated-upcoming-pc-games/
In just two days, PC Gaming Show: Most Wanted will reveal the 25 most exciting upcoming games on PC. We'll have new trailers, interviews, and other announcements throughout the show when it goes live on Thursday, November 30 at 10 am PST (1 pm EST, 6 pm GMT, 7 pm CET).

Cult of the Lamb devs said they'd make the 'sex update' meme come true if they got 300,000 followers and, well, you can guess what happened next
https://www.pcgamer.com/cult-of-the-lamb-devs-said-theyd-make-the-sex-update-meme-come-true-if-they-got-300000-followers-and-well-you-can-guess-what-happened-next/
Cult of the Lamb developer Massive Monster said last week that the upcoming Sins of the Flesh update, slated to go live in early 2024, will not be "the sex update." But now it looks like maybe it will be.
(...)
Massive Monster then decided to play ball: It committed to adding sex to the game if it reached at least 300,000 followers on Twitter by the end of the year. It was an awfully high bar to reach, the sort of goal you'd set if you really didn't want to do whatever was being wagered: As of November 1 (via the https://twitter.com/cultofthelamb">Wayback Machine), Massive Monster had just 283,000 followers.
But this is the internet, and we all know what happened next: The goal was crushed, and apparently, the sex is coming.

Ubisoft accidentally releases Beyond Good and Evil remaster, remembers it doesn't do that sort of thing, attempts to scrub all trace from the internet
https://www.pcgamer.com/ubisoft-accidentally-releases-beyond-good-and-evil-remaster-remembers-it-doesnt-do-that-sort-of-thing-attempts-to-scrub-all-trace-from-the-internet/
For years, Ubisoft has had one, single job: Not releasing Beyond Good and Evil games. To its credit, it's done the work with aplomb for a good long while now. Sure, sometimes we'll get some fanciful BG&E 2 trailer, a LinkedIn bio will change, or Joseph Gordon-Levitt will appear, but the studio's fundamental principle of not releasing a game in this series has never wavered.
Until yesterday. A few months after the ESRB leaked that Ubisoft was working on some kind of new version of the first Beyond Good and Evil for all modern platforms, achievement-tracking sites caught wind of Xbox cheevos for a Beyond Good and Evil 20th Anniversary Edition. That was soon followed up by the sudden appearance of an Xbox store listing (now taken down) for the game, which was itself followed up by reports of Ubisoft+ subscribers being able to download and play it.
All of which, it seems, occurred entirely without Ubisoft willing it, since the relevant store page has been taken down and 30 minutes of gameplay capture uploaded to YouTube has been erased by a Ubisoft copyright claim.

Silent Hill: Ascension's terrible Jam Man (who likes to make jams) was not written by AI, says Genvid CEO: 'every word in Ascension was written by real people'
https://www.pcgamer.com/silent-hill-ascensions-terrible-jam-man-who-likes-to-make-jams-was-not-written-by-ai-says-genvid-ceo-every-word-in-ascension-was-written-by-real-people/
Have you heard of the Jam Man of Silent Hill: Ascension? You're about to. In the third episode of what started out as a potentially interesting experiment and has quickly snowballed into a complete disaster, Karl Johansen (a Norwegian farmer) runs into the Jam Man.
>> I'll leave it to you to discover the rest.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.