shio said:
Kojima's MGS philosophical views are just like the Tip of the Iceberg: Dry and Shallow. The presentation of the arguments is on the amateur level (no sublety) and Kojima does not take advantage of interactivity, so we get an abuse of cutscenes without providing an actual experience to the gamer. Kojima pretty much does damage to his own stories. My biggest gripe about the MGS series is that the stories could've been so much more... but Kojima hasn't learned a thing about it in the last 10 years. The spotty writing is still there, the sublety is still unexistent, the bad presentation of ideas/concepts and lack of interactivity are still present (more so than ever). Had I known that you were actually able to notice sublety and nuance, I would've suggested you to play Planescape: Torment, Deus Ex, Fallout 1 and 2; and to some extent The Witcher, Sanitarium. |
Why do you prefer subtlety?
Also I do like both Planescape and Deus Ex, the later which is very comparable in themes to the MGS franchise. Though I wouldn't call the conversation with JC Denton in DZ: IW any more subtle than anything in MGS.
Also I would appreciate if you coud describe to me the themes and messages of Planescape, particularly the ones embedded into gameplay. I do think I undervalued PT after doing more research on it but do not have the time to replay it with a more keen of an eye. (will eventually)
I realize many of the themes such as immortality, regret, torment (obviously), repent, the factions and others but besides the actual themes I didn't see the actual message. What was the game trying to say about those themes and how/where did it present them to the gamer?
I do think PT is an extraordinary game and achievement for the industry and do appreciate it's themes, but the actual messages and particularly their presentation (embedded into the gameplay as you say) elude me.
I'm not asking to argue, but simply because I want a better understanding of the game since I do think I missed quite a bit of what may have been there.
As for the Witcher and Sanatarium I'll check those out. Also if you've played them what are your opinions of the Killer 7 and Xenogears storylines, thematically speaking?