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BraLoD said:

Waaait, lost levels???
Where do they fit?

I'm puzzled. I remember they once said the game would have 2 extra days but it was cut because it was making the game too long, but that can't be it, that should have meaningful content that might mess up the story we already know now... right?

Edit: "A new set of Lost Levels in Part II Remastered allow players a unique chance to check out some playable sequences previously cut from the game. These aren’t fully finished levels, but rather early-development slices that not only let you see some new glimpses of Part II’s world, but also include embedded developer commentary to give them richer context. Explore these spaces and hear directly from the team about the intention of aspects of each level – this is a unique inclusion for our studio and we’re excited to allow players a glimpse into the creative process."

Aww, just some playable behind the scenes stuff to know what it could have been =/

This seems fine to me. One of those cut content is pretty much an interactive Jackson.

Whatever cut content that was being added was never going to be included as part of the core game for story pacing issues. SImilar to how they didn't integrate Left Behind into the core story of TloU1 - there's no where you can put it where it doesn't slow down or impact the narrative negatively.