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Manlytears said:

Humbly, i ask the esteemed users here...
From a business point of view, do you think it would be a good deal for Xbox to have 1 console and be 100% multiplatform at the same time?
Having a console is a correct decision for MS and, at least for now, a necessity for gamepass expansion, but what about having exclusives for the Xbox console? Is it really important? Gamepass reduced game sales on Xbox, so wouldn't it be smart to recover those sales with users who don't have access to gamepass?

I mean, theoretically Xbox users will make use of Gamepass, which is one of the platform's main attractions. In an ideal world for MS, Gamepass would be on all platforms, PlayStation, Switch, Apple, etc., but that doesn't seem possible. That said, I believe the next best thing for Xbox would be to get sales from other platform users (who can't use Gamepass)?

Xbox has Gamepass, the reason to invest in the console and the main revenue generator. In parallel, Gamepass games can be sold on Playstation, Nintendo, PC... all at full price, generating more revenue. Does it make sense to you? Or does it seem like a bad idea?

How could GP subscriptions, let alone console sales, go up if there weren't any major exclusive titles being added to the service? Giving players the incentive to buy an Xbox. 2022 was a huge lull in terms of first party output and the slow increase in GP subscribers proved that. Starfield alone was the biggest increase in GP subscriptions in the history of the service. 

Xbox players have already been through enough of "Xbox has no games" for nearly a decade now. Now Xbox is getting out of that rut that the previous management got the brand into. There would be absolutely ZERO reason to get an Xbox if MS was fully multiplatform. If GP was on PlayStation or Nintendo, then 10/10 console players will just buy a PS5 or Switch because they'll also be able to play God of War or Zelda. You would have to be an absolute idiot to buy an Xbox in that scenario. 

Xbox needs to have exclusives to have growth in both subscriptions and console sales and make Xbox purchasers feel like their time and business is being appreciated. PC in general appears to be considered neutral ground in the console space, which seems to be why Sony is becoming a lot more comfortable releasing their games on PC.

So at this point, Microsoft has really put themselves in a no-lose situation. You're buying our games on console or PC? Cool, thanks for the money. You're playing our games through our subscription service on console or PC? Cool, thanks for the money you're giving us monthly. No matter how you're interacting with Xbox's games, you're giving them money in one way or another. So there's no need to have this type of model you're proposing.