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Bumping this thread as I've just been playing Colossal Cave Adventure VR after Ken Williams posted about it in the PSVR2 reddit
https://www.reddit.com/r/PSVR/comments/17w7aa6/colossal_cave_released_today_for_psvr2_ps5_and/

What a great surprise, Ken and Roberta were a big part of my childhood with Sierra Online Adventures. Unbelievable they're back in game development.


It actually first came out in Januari, got panned on Metacritic and I can agree with the reasoning behind the bad scores. If you don't have any particular love for this area and unfamiliar with text adventures and their 'logic', it's going to be tough to get into this. (Not helped by the worst aliasing I've seen yet on PSVR2)

The game itself is a faithful remake of the original text adventure
https://dosgames.com/game/colossal-cave-adventure/#dosbox-div
A text adventure come to life in VR.

It does look a lot better already when you get in the cave (proper dark as well) and has all the properties of the old adventures, text adventure mechanics in a VR game! One of the first things you find is an old TV set you can watch a small documentary on, told by Roberta Williams about how it all started. Followed by a long narrated tutorial on how to play the game in 18 tips, and you can call an actual hotline if you get stuck. (according to the video anyway) It's like time stood still.

I explored a bit underground, absolutely loving how it narrates the actual text adventure descriptions of all the rooms as you go around, same with items. I'm going to take my time with this, nothing procedural here, all hand crafted.

Last edited by SvennoJ - on 16 November 2023