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HoloDust said:

It's not really about blocks (or quick attempts to cash in on the craze by copying it), it's about the sandbox, exploration, resources, building and crafting. The whole survival/building/crafting craze started with Minecraft, there are bajillions of games out there trying to do variations of it, and I don't see that loosing steam at all. This is what kids are raised on in the last decade, what devs are recognizing as to what those kids want to play the most, and what those kids as future devs will be bringing to the video game development table once they grow up.

Minecraft is once in a generation game changer - but let's not go too deep here in that analysis, there is so much written about it already out there.

You're right. I never really saw it as a survival game or exploration as I find those the weakest points of the game. But it did popularize the survival and crafting genre. So much so it has even led Zelda astray :/

I'm getting old, don't understand the appeal of the survival genre. However my oldest kid loves it, Ark and Rust in particular. Although you could make a case for Civilization being about crafting, building, exploration and survival, which I played non stop in the early 90s.