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I'm not sure if this is an unpopular opinion, but I don't think Sony's live service attempts this generation have been all that bad.

They pivoted from Destruction All Stars being a full price release, adjusted quickly from community backlash for GT7's MTX, acquired Bungie, Firewalk, Haven, among other multiplayer studios, to pricing and releasing Helldivers 2 competitively. There have been some misfires this year, with Naughty Dog and Deviation, as well as Bungie missing internal targets, but that's the growing pains needed to cultivate quality.

Most of their live service attempts may not be massive successes, but I don't see why Sony couldn't have a handful of multiplayer games that review well, that end up having longevity despite their smaller, more niche communities.