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Crazy that a 3070 is 50% faster than a PS5 using the same settings. I don't think we have seen a gap like that before. I wonder if it's because the PS5 uses Vertex shaders where as 3070 uses Mesh shaders. The game also uses software Ray Tracing in Raster mode which then goes to hardware Ray Tracing when you enable it.

Suffices to say tho, most GPUs that are RTX or RDNA 2 and newer will run the game just fine and Remedy was maybe a bit too harsh on those recommended settings.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850