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Let's go with the Friday news, the short 1st post:

SALES /PLAYER COUNT & DEALS

The Humble Store has launched the Playstation Halloween Sale, with up to 75% discounts during the next 6 days. All the keys are for Steam: https://www.humblebundle.com/store/promo/playstation-halloween-sale/.

Fanatical's new Star Deal is Steelrising, 67% off during 24 hours: https://www.fanatical.com/en/game/steelrising.

SOFTWARE & DRIVERS

AMD releases special Adrenalin GPU driver for Alan Wake 2
https://videocardz.com/newz/amd-releases-special-adrenalin-gpu-driver-for-alan-wake-2
Alan Wake 2 driver from AMD
Last week, AMD released a new driver that includes support for three games: Assassin’s Creed Mirage, The Lords of the Fallen, and Forza Motorsport. The just launched Alan Wake 2 didn’t receive support through the standard official driver branch. Instead, AMD has provided a dedicated driver optimized exclusively for this game.
The driver’s webpage may not explicitly detail performance improvements for Alan Wake 2, but it is worth noting that the driver is specifically named “For Alan Wake 2” and lists the game in the resolved issues section. There are a few known issues reported, although these are unrelated to this particular game.
The driver has successfully passed WHQL tests, but since it’s not part of the official branch, AMD didn’t seek full certification from Microsoft. Gamers who have recently purchased the game are likely more concerned with the driver addressing any potential issues than its WHQL certification. However, those who prefer to stick with WHQL “stable” releases may need to exercise patience.

Fixed Issues

  • Intermittent flicker may be observed on some textures while playing Alan Wake 2.

Unity's disastrously unpopular fees were 'rushed out', according to anonymous sources: 'we were not told a date. And then before we knew it, it was out there'
https://www.pcgamer.com/unitys-disastrously-unpopular-fees-were-rushed-out-according-to-anonymous-sources-we-were-not-told-a-date-and-then-before-we-knew-it-it-was-out-there/
Last month Unity, one of the biggest game engines, tried to push out a massively controversial change to the way it does business. Namely a retroactive fee taken from devs for every install of a game—no matter how that install happened. Putting your game up on Game Pass or Humble Bundle? Doesn't matter, Unity wanted a cut. There have been changes after the fact, but they've done precious little to re-establish trust with devs.
This whole debacle led to Unity's now-former CEO, John Riccitiello, stepping down from his position. He wasn't exactly a rockstar in the dev community, having to apologise for calling them "fucking idiots" while he was talking game monetisation. I'm no business guru, and even I could've told you directly insulting your user base isn't a great move.
According to a set of anonymous industry sources from mobilegamer, those changes weren't even well thought out to begin with. A meeting between Unity managers reportedly had plenty sounding the warning bells early.
>> Kind of feels like another "charge for reloading" moment, only this time they actually went for it.

MODS, EMULATORS & FAN PROJECTS

-Empty-

GAMING NEWS

Cities Skylines 2 just got its first performance patch
https://www.dsogaming.com/patches/cities-skylines-2-just-got-its-first-perfomance-patch/
Colossal Order has just released the first performance patch for its latest city builder, Cities Skylines 2. This update aims to improve the game’s performance on a variety of PC configurations, and it resolves some crashes that plagued the game.
>> The first of many, I hope.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.