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Cabronakis said:
gtotheunit91 said:

Yeah I played it on PC earlier this year. There was quite a few stutters throughout my entire playthrough. Great game still, but on a technical level, I was not having a great experience. I don't think it was patched up much either as the year has gone on.

And you have a better rig than I do lol

Crap, thanks for the input.

On an unrelated matter: Why isn't idtech being thrown at other studios or being put out there to be competition for unreal and unity? I thought they had big plans for it, but nothing has come from it. On the contrary studios that used it before moved away from it (tango gameworks and arkane austin). 

I remember when I used to think Frostbite was one of the best gaming engines in the industry, but pretty much every EA game that's not made by DICE, has been in a rough technical state. The games looking graphically fantastic, but there's always technical issues. 

I have no earthly idea, but it's criminal at how underutilized id Tech is these days! Most Xbox studios have now switched to Unreal Engine. Even the Bethesda studios you mentioned. I can't believe the latest iteration of the engine has only been used by 1 game. Doom Eternal. BEAUTIFUL game graphically and ran like butter! I was looking forward to more studios using id Tech, but the opposite is happening. Damn shame how id Tech has gone from being one of the biggest engines in the industry to barely used at all.