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Mar1217 said:

Depending on what you're searching for in Sony's library. If you're just playing their first party games, then of course, the offering has been quite meager in comparison to some other years. Not saying the quality of their rare games is bad but that's when you realize they'd prolly win more at diversifying their portfolio with less intensive productions with more AA projects or innovative IP's in scope.

Which I have some doubts about this being their current plan looking at how they want to release a ton of live services in the next few years.

Considering that when they moved from the "diversity" on PS3 (10 games launched, 6 lose money, 2 break even, 2 pay for everything else) their biggest sales were below 10M and the HW was at it lowest sales point, but on PS4 with less diversity almost all games are profitable with majority crossing 10M sales (some reaching 20-25M) and HW growing for 2 gens I don't think they are really losing.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."