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Chazore said:
JEMC said:

I know they're trying to push the graphics, and that Pascal/RDNA 1 aren't new, but I'm not sure limiting your potential userbase is a good idea.

I don't know, we'll see how the game performs in terms of sales.

Doesn't help that their PC side is going to be locked to EGS for god knows how long, so them limiting their audience in both hardware and platform on PC isn't going to net them a lot on that side.

Also seeing as how they are demanding high of the PC side, the console side isn't likely to fare any better either. Like with Crysis I got that message years ago, but I don't think it's a sound idea for Remedy to try emulating Crytek into thinking they can be the next Crysis studio indefinitely (they've literally been living exclusivity cheque to exclusivity cheque for years now, which isn't healthy). 

Epic Games is the publisher of the game, so it makes sense for it to be exclusive for as long as possible. And my guess is that Remedy has gotten a pretty good deal for that... or at least they should if they learned anything from the first Alan Wake and their deal with MSoft.

And I don't think they want to be the new Crysis, that spot has been taken by Cyberpunk 2077, it's just that they suck at optimizing their games/engines, like haxxiy said. Maybe, just maybe, they'll work harder with the console ports since they can't do a Bethesda and tell users to upgrade their hardware, but they already had trouble with their port of Control, so I can't say that I'm optimistic for console users either.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.