| Zkuq said: OK, the performance of Cities: Skylines II sounds way worse than I was expecting, and... it's GPU-bound. Wow. At least that means it should be possible to optimize it (the simulation shouldn't be the culprit), but it's really bad at the moment. It sounds like there are a few settings you can lower to squeeze somewhat decent performance, but optimization-wise, definitely seems like an early release. I guess releasing now might kind of make sense it the settings can be tweaked for tolerable performance, but performance still seems abysmal. Definitely going to have to watch the performance situation closely in the coming days. |
Disappointing, but not that surprising. They should have delayed the game.
By the way, PCGamer has published its review of the game: https://www.pcgamer.com/cities-skylines-2-review/
They've given it a 77 compared to the 86 of the first one.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.







