| haxxiy said: It's a bit complicated to comment on DS vs. N64. |
The issue with the Nintendo 64 was that it only really showcased it's potential when a developer made their own microcode, when a developer did that you could have far higher polygon counts, more dynamic lights etc'.
Case in point: Conker's Bad Fur Day.
The other issue is that the N64 was released when developers were learning about 3D graphics... Case in point Mario Kart 64 used sprites for the characters, then with Diddy Kong Racing they used 3D models.
I would likely hand the winner to the N64 on a capability standpoint, the DS lacked things like texture filtering, higher resolutions and relied heavily on it's fixed function pipeline.
The N64 and DS are so different, it's hard to quantity which one is truly superior... So we do need to look at the best games for each system... And that is where I have to hand the trophy to the N64 with games like Perfect Dark, Conker... And of course. Factor 5's Star Wars title.

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