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Jaicee said:
HoloDust said:

Funny thing is, original Zelda was supposed to be bunch of "labyrinths" (dungeons) that you get into from the main screen. But under the influence of Ultima (as per Miyamoto), they added the overworld.

Very interesting! Did not know that!

And good thing they did. LoZ would still be a great game, but it got better for having that connecting tissue between dungeons.

I guess it's how Demon's Souls is much like that initial LoZ concept, dungeons without overworld, and still being a great game, but Dark Souls having both and being a better game for it.