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TurboGrafx-16/PC Engine seems worth listing just narrowly behind Genesis. It still had a few important games and the obvious impressive shmups. Very impressive system. Just launched late outside of Japan.

After that 3DO was the very technically impressive, but very expensive system.
There were a few games that started on 3DO that didn’t port as well to Playstation as you would expect while they got to grips with it during the first year.

Saturn I have no idea where to rank, but lighting effects in smaller play spaces could seem way beyond what the other consoles could do.