By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Fair changes to the list so far. It looks right when reading it in it's current state.

PS3 RAM/CPU I always wonder compared to 360 as I think 360 had the edge whether third party titles at least but first party are good use of the hardware on both sides.

Wii/Vita/3DS hmm RAM and CPU/GPU are different enough. But are 2011 phones better than Wii I think so.... So I wonder there with how some games are between them.

DS was less than N64, I think then PS1/Saturn but the look/gameplay controls were very different then those systems that's for sure. The pixelation sure but at the same time you notice the detail. I was watching TOCA graphics comparisons and yeah DS was less then PS1 games for sure. But above phones of the time of course at least for a few years.

PSP and PS2 are clear of PSP is less power but above PS1/N64/Saturn.


I will withhold my Turbo Grafx, Zodiac, Gizmondo, Ngage, Wonderswan, Neo Geo Pocket, PC-FX, FM Towns Marty, Virtual Boy, 3DO, Jaguar, Xavix Port and more mentions. XD

They do get complicated and also Turbo Grafx fits under Genesis anyway I think the rest absolutely no idea other than them being released earlier so weaker then the mainstream successful ones anyway but where no idea in terms of spec difference without looking them up.

Most consoles that came later had more power I believe like N64, GameCube/Xbox of course.

It's not as bad as phones or graphics cards where some ranges are lower end spec and some are higher depending (though some J2ME games have surprised me recently). Like some Windows Phones I was like ok so this was a low end but this was a high end and released then huh. No idea about Android.

Last edited by SuntannedDuck2 - on 18 October 2023