By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Although I really appreciate gyro aiming for FPS and TPS, (DOOM 2016 was a delight to play thanks to that) the Switch made me realize how convinient Wii's pointing controls were. Thanks to its sensor bar, you could aim in games like Metroid Prime, Goldeneye or The Conduit in an extremely precise and comfortable way. On Switch however, there is no point of reference, so the pointer gets decentered pretty often and you have to recenter all the time. Which is... painful. It's a shame that despite being an incredible remastering effort on the graphical side, I can't call Metroid Prime Remastered the definitive version of MP because it literally plays worse than the Trilogy version (not bad by any means, but still inferior).BECAUSE of those gimmicks.