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Pajderman said:

Wait a moment, did Transport Tycoon really release in 1994?? I thought it came a few years later.
That game would get my vote instead of DKC.

That would be Transport Tycoon Deluxe that launched in 1995 with many QOL upgrades, including the map editor and network play
https://en.wikipedia.org/wiki/Transport_Tycoon

I see Descent also released in 1994 (only just, December 24 shareware version, full release is 1995), the first true 3D game and 6DOF game.

Doom was essentially still a 2D game with tricks to make it appear 3D. The map was flat with no overlapping sections. Descent was completely 3D with levels folding on themselves. The map was represented as a 3D wire mesh which filled out as you explored along

The goal was the escape the mines while fighting enemies and dodging bullets.

Descent made me fall in love with the 6DOF genre and I'm glad for Cavernous Wastes making a faithful recreation of Descent for PSVR

It's procedural generated levels instead of handmade maps, yet just as deviously interconnected and each play through is unique. Descent roguelike in VR, my dreams came true! Cavernous wastes was a one man project, very niche, but I'm very glad it exists. Bloody awesome game.

Last edited by SvennoJ - on 06 October 2023