bdbdbd said:
Taste too, but in discussions like this people tend to forget, that gamers gravitate to where the games are they want to play. No doubt Sonic was largely the reason for Megadrive's success, but also because there was no serious competition. If you wanted to play platformers in 1992, 1993 or 1994, MD was your only realistic option. This did change during 1994, though. I do agree that SMW was disappointing after SMB3, but still they rival for being the best platformer ever made. I remember after the DKC hype vanished and you played SMW for the first time after a long break, you noticed SMW was the better game after all. |
You are right overall in that whoever was making the best platformer that year ended up being the leading console. First Mario at the SNES launch, then Sonic for the next couple of years, and then DKC after that. I actually think Nintendo dropped the ball not making more Mario games on the SNES (and no Yoshi's Island doesn't count). However, Rare came along and saved their bacon with DKC.
curl-6 bet me that PS5 + X|S sales would reach 56m before year end 2023 and he was right.
My Bet With curl-6
My Threads:
Master Thread, Game of the Year/Decade
Switch Will Be #1 All Time
Zelda Will Outsell Mario (Achieved)
How Much Will MH Rise sell?
My Bet With Metallox