Angelus said:
I definitely wouldn't say they're bland, by any stretch. I also don't think that they're lifeless. But they're definitely both quite static. I think the reason you struggle to pinpoint a particular reason for your feeling that one is more alive than the other, is cus there isn't really much of anything to put your finger on lol. Starfield is a more reactive game the Cyberpunk as a whole, but this reactivity and liveliness (or whatever you wanna call it) doesn't really translate to it's cities or your interactions with the game's general populace. |
It doesn't really translate well to interactions in some cases, although characters in Starfield sure like talking a lot, Lol. I think it's just a "feeling" and it's not really to do with "talking to everyone" but just watching the world go by and how the NPCs move and interact with each other, I enter New Atlantis, Neon and Akila and the world just "feels" alive and lived in, the NPCs feel like they're living there, they're all having chats with each other, going about their day, I don't need to talk to them all to feel that, but I'm either not explaining myself well or it's hard to explain. I've a similar feeling with Red Dead Redemption 2 and I couldn't explain it to you well for that either, I don't have to talk to any NPC to feel like the world is alive and lived in, rather than a computer generated world. This is partly why Red Dead Redemption 2 and Bethesda titles tend to be my favourite worlds.
It's a feeling to me that is hard to explain but we'll have to disagree.
Last edited by Ryuu96 - on 30 September 2023