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――The first thing I would like to ask you is that you made a surprise appearance at the "Fan Festival 7 in Las Vegas" of "FINAL FANTASY XIV" held in July. I watched the stream from Japan and was happy that "Phil has finally fulfilled his promise!" When I asked the question in June, I felt a strong sense of enthusiasm, but I was really surprised that it would move the following month.

Phil Spencer: Hahahaha, it was actually easy for me to answer your question at E3 in June, since I had already decided to attend FanFest (laughs).

--I'm sure there was a lot of work involved in the development of the Xbox version.

Phil Spencer: We already had a business relationship with Square Enix, so it was just a matter of securing the time and development man-hours for Yoshi P. and his staff. That was resolved and we were able to present the project to the community.

--I have the impression that the distance between Square Enix and the Xbox has been growing over the past few years. Can we expect more major titles such as "Final Fantasy XVI," Mr. Yoshida's latest work, and "Final Fantasy VII REMAKE," which has yet to be developed, to be released on the Xbox in the future?

Phil Spencer: I can't mention specifics from Square Enix at this time, but we were able to announce a few things at the showcase, including "Octopath Traveler II. In Las Vegas, I was able to take the stage with the CEO of Square Enix and Mr. Yoshi P. and announce that we will be providing more support for Xbox, which I believe is important for me and the Xbox community.

--Personally, I was disappointed that there was no further news about Kojima's new work. When will there be a follow-up report?

Phil Spencer: I'm actually going to meet with Kojima-san next week when I visit the studio. I'm very much looking forward to meeting with him and finding out how the project is progressing. He thinks the project is going well so far. However, Kojima-san is an innovative game creator, and he is trying new things with this project, and I think he needs to work on realizing his vision out of the spotlight, so I don't want to ask him to go up on stage somehow. We should make sure that they have enough time to do so.

―My impression of this showcase is that it's good that more and more Japan titles are coming out on Xbox, but as an Xbox fan, what I expect from Xbox is not to do the same thing as PlayStation and Nintendo, but to create Japan AAA titles like "Lost Odyssey" and "Blue Dragon" as Xbox. Will it be difficult to meet this expectation?

Phil Spencer: No, it's not. You can count on it. In fact, last year we released "Hi-Fi RUSH. It was a small title, not as big as "Blue Dragon," but it should have been of high quality. Japanese game creators are also within Microsoft Game Studios, and although some titles cannot be announced yet, we are also working with Japanese manufacturers to develop new games. The development environment is growing, including first and third parties, so we can expect to see more Japanese titles in the future.

【インタビュー】Microsoft Gaming CEO フィル・スペンサー氏インタビュー - GAME Watch (impress.co.jp)

That 2nd photo is hilarious.

Last edited by Ryuu96 - on 23 September 2023