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shikamaru317 said:
gtotheunit91 said:

Definitely. Especially before Embracer does further damage to CD and Eidos

They also come with IP's that are actually worth acquiring. With Gearbox, their biggest IP is Borderlands, which Take-Two already has partial ownership of, so Xbox wouldn't be getting any exclusive or even multiplat but day one Gamepass Borderlands games from the deal, so the only IP they would get would be Duke Nukem (dead and pretty much unrevivable without losing it's identity as a franchise, because even in 2011 people found Duke offensive, and they'd find him even more offensive now in the 2020's), Brothers in Arms (dead, was never particularly popular to begin with), Homeworld, and Battleborn (dead and flopped the first time around).

Crystal and Eidos, in addition to already assisting on Xbox 1st party games, come with two relevant, fairly popular IP's in Tomb Raider and Deus Ex, as well as dormant IP's Thief and Legacy of Kain. They're just a much better fit for Xbox.  

Homeworld would be pretty cool. I'm looking forward to Homeworld 3 releasing early next year, but, it's a PC only franchise, and Gearbox doesn't develop it. They've been licensing and publishing the franchise out to Blackbird Interactive, who also worked on the remastered collection of the first 2 games. So that doesn't offer much to Xbox's plans. Not to mention, it would be a VEEEEERY hard franchise to port to console. 

To think, Embracer paid $1.4 billion for essentially a one-trick pony studio and only paid $330 million for Crystal and Eidos along with 2 very notable IPs in Tomb Raider and Deus Ex.