Ryuu96 said: |
Considering Ubisoft themselves does not port their titles on Non-Windows OS I don't think this will see much use. CMA might be clueless and think this is great to prevent reinforcement of Windows OS share but in reality, why would a customer using cloud streaming care if the server OS is Windows on Linux, and if the customer doesn't care why would the server operators care so much to wait for a port.
The request to comply with any Proton support request in this context is even more ludicrous, why would a cloud operator that already sees cloud-related performance loss as their main barrier to gaining customers and being seen as a legitimate option willfully add another layer of performance loss by running a Windows executable on a Linux server using an emulator.
This is more for a CMA wanting to show they've done something even though what they've done has no real value 🙃.
Last edited by EpicRandy - on 22 September 2023