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hinch said:

Yeah CDPR for sure did overpromise and under-deliver at launch. The game was broken on consoles and was missing a lot of stuff. The Ai essentially a joke and riddled tonne of bugs. But now, with all these updates its like how the game it should've launched with plus a big DLC launched alongside it. And yeah its a bit of hyperbole calling it a the 'ultimate redemption', but I'll reserve judgement when I play the DLC and main story again. Excited to jump back into Night City anyways. Already downloaded the 2.0 update and will test to see how it runs on my PC *fingers crossed it doesn't blow up running PT*. Hopefully we see big advances in RT and PT next gen so this can be playable on most Blackwell GPU's and beyond because yeah you need a beefy system to run Pathtracing in this. Like a 5070 or something may finally be worthwhile upgrade from your 1080Ti.

For the game itself not read the board game lore but liked the story and characters. They are a bit edgy but I find that a charm of the series. From the dialect and slang made just for the world to the awkward dialog, it just feels like it should be. There's not many open world games that have decent world building, and unique and interesting feel to them and characters but this one had me from the moment I booted up the game.

To be fair the OG game is already quite expansive. And expansion is quite big - read its like 20hrs+ to complete. And I do like CDPR commitment in continual improvements and support for their games. Like the Witcher 3, the amount of updates and stuff are so good and they don't ask money for it either, unlike some companies. Its just they launched a year and maybe more early. And really sucks for console owners who had to wait anyway for them to fix the game.. and still to this day, I don't think its really a great game to play consoles. The game just feels shackled by consoles limited hardware and feels like it was made to be played on PC.

This is exactly why I'm not going to praise them. people praising them for spending 3 years to catch up to day 1, and also paying for that DLC are exactly why we are in this state of gaming releases. NMS fixed most of their issues after around 3ish years or more, but now it's been nearly a decade and so far they've been dolling out nothing but free content non stop per year.

I just feel like CDPR could have used at least half of that pre-order cash to dish out another free expac. Like Witcher 3's expansions weren't GTA levels of grandeur, but I know CDPR can afford something of that scale today with the money they got, it's likely they just ran by the numbers of "is it worth giving back to those we fooled?" and decided "nah not worth it, they're still buying out stuff regardless".

To me it just doesn't feel like the redemption arc is completed, and because we know PL is the only DLC we are getting, they will now have likely moved 90% of 2077's team onto the new Witcher project (still in it's draft stages after 1 year now, just like how 2077 was when it was announced after it's first year reveal), with the remaining staff being a skeleton crew to doll out patches for PL, as their 2.0 patch was based for the main game fixes and revamps. I naturally expect this to happen and thus I do not see a finished redemption arc (not on the level NMS had anyway), I just see a fixed-ish game (still seeing blurry piss poor jpeg level billboard signs in that tech powerup article btw) game, and 1 DLC thrown out and the losses are now life support is reaching it's end, since they likely don't see further profits being increased despite the work they could put in to repair the damage to their company image (which doesn't just vanish after 3 years).

I'll be waiting to see the prices of the 5000 series, but again, with how Nvidia has a sheer stranglehold on the GPU market atm, I'm not holding out hope of me ever getting a 5080 for a good price that isn't £1000+, and I've seen what Nvidia has done to their variants below their 80 series, they just get worse with perf, so to me it's 5080 or bust, just like it was with Yuri pointing out with the 4090 and at the time last gen, the 3080/90. Nvidia really needs to make their 70 series better somehow, that doesn't solely rely on FG/DLSS, because so far not using it means you are far, far worse off, and that's not a good sell to me personally.

I mean, when you look back on the board game's lore, that too has some edgy stories to it, even with Johnny Silverhand, but like, the board game made the Animals faction downright ruthless and batshit crazy, yet in-game they are the least threatening of all the factions, have little story to them, have such little rpecense in the game, and the character models have around 3-4 variants, compared to the art you see for their faction from the board game. Also I feel like Maelstrom got cut short (being shoehorned into the first proper gig with you and Jackie, and after that gig they are mostly there in pocket gangs hiding in the background of the general story). 

For me, the biggest let-down was Maxtec and Trauma team, the two of which were heavily marketed as one being a threatening appearance, the other being a hired security team for health insurance that does not fuck around with threatening others to stay back. The only instance you ever get with them is your first mission in 2077 and that's it, they don't do or serve much in the game afterwards and that really sucks, because 2077's original trailer looked fucking badass with the way they handled a gang getting in their way:

https://youtu.be/8X2kIfS6fb8?t=75



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