By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chazore said:

I semi enjoyed it for what it was (despite the lack of agency and it not feeling like a living world/cops being redundant), the story was alright, but not as in depth as the board game lore was (really wish we got the kind of lore the board game had).

I probably won't be playing it again until I get a completely new rig, which is likely 5 or so years from now due to tight wallet constraints (bill to pay out my backside and all that).

Though I gotta say, I did lul at PCgamer trying to make 2.0/PL DLC as the "ultimate redemption" of 2077. Like hell naw, that's not even close. A game like NMS spent years trying to redeem itself and launching free content since their original launch and they managed to reach an actual redemption arc, while 2077 had to patch their game up to 2.0 to make the game what it should have been around 3 years ago, and you still have to pay for the PL DLC (instead of pulling a NMS and making it free, they don't need the extra money because they made way more money on pre-orders alone, let alone money off the game these past 3 yrs in general, they can make PL free content and not lose money). 

Still I am sad that they're letting RED engine go, because with what they managed to do with Witcher 3/2077, it looked like a decent contender to UE, just without the part where Timmy buys up tech to be made exclusive to his own engine (I will always make mention of that when it comes to his engine, because I find that anti-competitive). 

Yeah CDPR for sure did overpromise and under-deliver at launch. The game was broken on consoles and was missing a lot of stuff. The Ai essentially a joke and riddled tonne of bugs. But now, with all these updates its like how the game it should've launched with plus a big DLC launched alongside it. And yeah its a bit of hyperbole calling it a the 'ultimate redemption', but I'll reserve judgement when I play the DLC and main story again. Excited to jump back into Night City anyways. Already downloaded the 2.0 update and will test to see how it runs on my PC *fingers crossed it doesn't blow up running PT*. Hopefully we see big advances in RT and PT next gen so this can be playable on most Blackwell GPU's and beyond because yeah you need a beefy system to run Pathtracing in this. Like a 5070 or something may finally be worthwhile upgrade from your 1080Ti.

For the game itself not read the board game lore but liked the story and characters. They are a bit edgy but I find that a charm of the series. From the dialect and slang made just for the world to the awkward dialog, it just feels like it should be. There's not many open world games that have decent world building, and unique and interesting feel to them and characters but this one had me from the moment I booted up the game.

To be fair the OG game is already quite expansive. And expansion is quite big - read its like 20hrs+ to complete. And I do like CDPR commitment in continual improvements and support for their games. Like the Witcher 3, the amount of updates and stuff are so good and they don't ask money for it either, unlike some companies. Its just they launched a year and maybe more early. And really sucks for console owners who had to wait anyway for them to fix the game.. and still to this day, I don't think its really a great game to play consoles. The game just feels shackled by consoles limited hardware and feels like it was made to be played on PC.

Last edited by hinch - on 21 September 2023