gtotheunit91 said:
Back when it only took 10 people to make a game lol. 16 people developed DK64 over the course of 3 years, a game known for how huge it is and 8 people in the games later stages of development. Rare was so big that they had a ton of teams to work on different games simultaneously. I personally wouldn't be surprised if developers worked on multiple games at the same time instead of focusing on 1 project. Compare that to today where we consider it a miracle if 500 developers can get a game out in 3 years. Also, people love to overlook Viva Pinata lol. I personally loved Kameo as well. |
I enjoyed Kameo, a bit of missed potential though, think it should have got a sequel.
No Viva Pinata 3 is a travesty
But Gregg Mayles did Viva Pinata and he took over Everwild so I'm hoping Everwild will take some cues.
Last edited by Ryuu96 - on 20 September 2023