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shikamaru317 said:
Ryuu96 said:

The longer it goes on as well, the more developers will have begun the process of switching over and then they aren't going to bother switching back. Unity keeps trying to "clarify" shit instead of just reversing the damn decision as well, it's like they think we're all idiots. I really hope Microsoft/Sony/Apple/Nintendo have a lawsuit lined up.

This decision literally fucks us all too (platform holders, subscription holders, gamers, unity developers and employees).

This shows the danger of having one engine hold such a massive portion of the market though, we're all focused on Unity right now but it shows a danger of everyone switching to Unreal Engine because imagine if Epic pulled such a move in the future, I think there's some options for Unity developers because there's other good engines at a smaller scale but there's really not any viable alternatives to Unreal Engine for the AAA market.

I think Xbox should license out their engines to any that want to use them, id Tech, Creation, Forza Tech, etc. I also think Xbox needs to focus more of their devs on their own engines because I really worry about how many of them are using Unreal now. Epic are greedy bastards and eventually they will show their true colors and increase their fee from 5% to 10 or 15% now that they have won over dozens of devs (including AAA) in recent years.

Seems like easy money!

Guess they may be worried about competition though, a racing title using Forzatech for example would increase its competition to Motorsport, Forzatech being a brilliant engine with T10 doing all the work then a competitor racing game takes all that work and makes essentially a clone of Motorsport, Lol.

Think some more multi-purpose engines like ID Tech could be licensed out though, people can make a shooter but it won't be like Doom, Lol.

Last edited by Ryuu96 - on 15 September 2023