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What kind of nonsense is that!? That introduces a bunch of unnecessary unknowns to developers, making a project using Unity way more riskier than it should be. Retroactively charging developers is really stupid on its own, but to make matters worse it means Unity could come up with more stupid nonsense down the road that also affects projects retroactively.
They say it's only the initial installation that will be charged but how much trust can we put in that? I mean, it wouldn't be fun if someone discovered a method to make an infinite amount of "initial" installations just to be an asshole...