By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Soundwave said:
Norion said:

Xbox One X absolutely could not run modern games like Starfield. You're ignoring the massive difference in CPU and I/O performance, that matters WAY more for why Series S is ahead of the Xbox One X. Starfield pushes CPU's hard which is why it's locked to 30fps on Xbox Series and it doesn't run properly on a hard drive with the game occasionally freezing for 1-2 seconds when portions of the map get loaded. You're clearly ignorant when it comes to this stuff so should do some more research before making more posts on this sort of topic.

Firstly, my main point stands in that post, I notice you don't want to debate any part of that. 

On Starfield, it runs on a ROG Ally (a portable hybrid machine). I think it probably could run on an XBox One X, but there were no games really that were made just for the XBox One X, we'll never really know I don't think what its full potential was. 

The problem for the One X and PS4 Pro was that their CPU's were pretty trash and therefore bottlenecked their very decent graphics processors.

On paper the GPU in the One X was on par with a RX 580, but in practice in any CPU-bound game, performance wasn't anything near what you'd expect from a 580.

It'd be like trying to run Starfield on a PC with a heavily underclocked FX-8100+ RX 580. The closest thing I can find to that is this overclocked FX-8300 + RX5700XT (90% better than a RX 580), and it isn't the most stable 30fps experience. 

Compare that to how  the 5700xt runs the game with a decent CPU.  

The Rog Ally has an excellent CPU/GPU combo in comparison. The GPU isn't as good at the Xbox One X's (about 25% slower), but the CPU doesn't bottleneck it into a stutter mess. 

Edit: Oops, missed that you made that point in your post.