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(...) Starfield hit just under 300 people on the team (...) [BGS] are like 430 right now, but we have a full team on Fallout 76, we have a mobile team, we still support Skyrim (...)

Silence on joue ! Entretien exclusif avec Todd Howard, réalisateur de «Starfield» – Libération (liberation.fr)

Bethesda Game Studios is tiny for an AAA team working on games of this scale. Maybe it's a hold over from the Private Equity days of having to be lean and profitable but now they're under Microsoft they should definitely staff up, especially when they're producing 10m+ IPs. Rockstar Games, I don't know how big their individual teams are but in total they have 5,939 employees and they only work on Red Dead Redemption and GTA. Think Cyberpunk's core team was bigger too. What other RPGs can we compare them to, Lol.

They should be like 600 minimum Imo.

They should acquire Double Eleven and turn them into Bethesda UK, Lol. There's an instant 300 extra employees. Give Fallout 76 over to Double Eleven fully and move Bethesda Austin over to Fallout 5. Staff Bethesda Austin up to about 200-300 employees for Fallout and keep Bethesda Maryland at around 200-300 as well. Dallas should staff up as a support network for Austin and Montreal should staff up as a support network for Maryland. Double Eleven can support both whilst working on Fallout 76.