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JEMC said:
Jizz_Beard_thePirate said:

AMD exclusive sponsorship apparently means every other vendor gets gimped. Not only does a 6800XT perform 40% faster than 3080 and A770 is performing worse than 5700 (non XT), but if you have Intel CPUs with Hyper Threading and E-cores enabled, you get worse performance than if you disable them where is if you have AMD CPUs with Hyper Threading enabled, it scales just fine. DLSS mod vs FSR is as usual, worlds better with DLSS.

AMD has truly become a cancer of PC gaming and they have gone down to EGS levels of scummyness where both of them are lacking in innovation and features vs their competitors but they can pay developers and force your experience to be subpar.

PC is still the best way to play though if you have modern hardware and I'd take Starfields largely stutter free experience (other than traversal) over Jedis stutter fest. Especially if you enable DLSS via mod.

*table*

I understand you anger, but I think you're directing it to the wrong place.

There are lots of new games that even today perform worse with E-cores enabled, and AMD has nothing to do with it. There are also games out there that perform worse with HT on, and Bethesda's engine is far from being new. And yes, I know that HT does work on AMD processors, it's true, but have to stopped to think that the Xbox consoles have AMD CPUs and, therefore, it makes sense that Bethesda has spend more time optimizing their code to take better advantage of that, and that work has translated to the PC version of the game?

After all, if AMD had gone that far to make the Intel CPUs look worse, why are the 13900K, 13700K and even 13600K processors the ones that run the game better than even AMD's premium X3D ones? It doesn't make sense.

And calling AMD a cancer to PC gaming... well, I don't really know how to respond to that.

The thing is that we have had countless examples of console "optimization" not being translated to pc gaming because there are too many things that are different. We have seen this all the way back to GCN era when even though consoles has had AMD exclusive hardware, it has largely never translated to PC because PC requires a different set of optimizations to get going as consoles are semi-custom. We also know for a fact that AMD calls their sponsorship for Starfield an AMD Exclusive partnership and we also know for a fact that AMD sent their engineers to Bethesda for this game. So no, I highly doubt it is because of console optimization translating to PC.

And yea those Raptor Lake cpus might run better than X3D but the behaviour is strange and is only exclusive to Intel. Like it's one thing to be like okay, e-cores don't do much so turn it off but the Hyper-Threading scaling makes zero sense.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850