I followed the discussion up to this point.
From what I understood, and to summarize the overall expectations about the Switch 2:
- It should perform in the range of 2-3 tflops when docked.
- Using DLSS tech it will upscale resolution at no cost while saving battery life.
- Overall, thanks to DLSS and the extra available resources, "perceived" graphics quality should be comparable to a 4-5 tflops capable machine doing standard rendering.
And this is perfectly fine to me, for a next-gen Switch, the gap in "perceived" visual quality will be in the order of 10x compared to the current Switch with its 0.5 tflops of raw power. Next-gen Nintendo games (and second parties) will look stunning on this new console, while almost all PS5/Xbox games could be ported easily with expected, but not too limiting, graphics downgrades.
If this is really the case, Nintendo will have hit the mark this time too.
Last edited by JimmyFantasy - on 09 September 2023