Chrkeller said: Switch 2 isn't matching the series s, much less series x and ps5. |
The bolded isn't a certainty.
For example, if the Switch 2 has a Lovelace GPU (not totally out of the realm of possibility), it doesn't matter that it is mobile hardware, it will be competitive with the Series S and very likely exceed it in certain features (ray-tracing being one of course, Lovelace is just way ahead of RDNA 2 when it comes to RT, being newer and being Nvidia. Heck even Ampere is much better than RDNA 2 when it comes to ray-tracing.) So you might have a scenario where the Series S is a better rasterizer while the Switch 2 does ray-tracing better.
And yes, while the Series S does support FSR 2.0, FSR 2.0 still isn't quite as good as DLSS 2.0. So image quality might not be that different either. A Switch 2 game upscaling from say 900p -> 1440p (using DLSS) probably would have better image quality than a Series S game from 900p -> 1440p (with FSR 2.0) and if they both target a locked 30fps, then the Series S having a better CPU probably won't matter much. Modern CPU's barely bottleneck at sub-60fps framerates, and the predicted Switch CPU (8 core A78AE) is a decent enough ARM chip that at those lowish frame-rates it wouldn't matter.
I'd expect the Series S to be a much better system when dealing with high-FPS eSports titles, and other raster-centric workloads though.
The Series S goes toe-in-toe with a GTX 1060 desktop GPU. I'd be surprised if the Switch 2 didn't come close to that level of performance, even with the low power-profile and small form-factor. That would be a 9 year old mid-ranged GPU by the time the Switch 2 releases.