By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zeldaring said:
Chrkeller said:

Oh you might want to check out another thread.  Soundwave thinks the switch 2 will run FFVII Remake like the ps5.  When I asked why nobody else is using the chipset other than Nintendo his answer was nVidia doesn't want to play with small players.  People believe it.

And isn't the entire thread based on the premise the switch 2 behind closed door had visuals that rivals the ps5 and series x?  

"The demo is said to have been running using Nvidia’s DLSS upscaling technology, with advanced ray tracing enabled and visuals comparable to Sony‘s and Microsoft’s current-gen consoles"

So how am I exaggerating when the entire thread is literally about matching the ps5 in visual fidelity?

This basically confirms you need VVR display to use DSLL frame generation rendering this method will be useless for home consoles lol. DLSS upscaling has a compute time cost that needs to be factored into the frame time budget but no input lag cost. Basically no performance increases with DSLL  on switch 2. 


Ah yes, I’m sure everybody in this thread will get right to watching this movie length video you posted.



When the herd loses its way, the shepard must kill the bull that leads them astray.